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Dungeons & Dragons Dungeon Master's Guide (Core Rulebook, DandD Roleplaying Game) - English Edition

Dungeons & Dragons Dungeon Master's Guide (Core Rulebook, DandD Roleplaying Game) - English Edition

From Wizards of the Coast

Current price: $58.00
Visit retailer's website
Dungeons & Dragons Dungeon Master's Guide (Core Rulebook, DandD Roleplaying Game) - English Edition

Toys 'R' Us

Dungeons & Dragons Dungeon Master's Guide (Core Rulebook, DandD Roleplaying Game) - English Edition

From Wizards of the Coast

Current price: $58.00
Loading Inventory...
Visit retailer's website
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Weave legendary stories in the world's greatest roleplaying game. All you need to run a Dungeons and Dragons game is your imagination, some dice, and this book. The Dungeon Master's Guide teaches you how to how to run DandD adventures for your players- how to invent monsters for them to fight, mysteries for them to solve, and fantasy worlds for them to explore. "[The Dungeon Master's Guide is] the one book to rule them all, the most comprehensive and powerful set of resources needed to run a game of DandD. . ." -Charlie Hall, Polygon.com "DandD acolytes are everywhere...Tech workers from Silicon Valley to Brooklyn have long-running campaigns, and the showrunners and the novelist behind 'Game of Thrones' have all been Dungeon Masters."-Neima Jahromi, The New Yorker · The Dungeon Master's Guide is one of the three main Dungeons and Dragons books, along with the Player's Handbook and Monster Manual. It's a reference used by the Dungeon Master (the game's narrator) to create adventures-to run Dungeons and Dragons games and fill them with characters and stories. · The Dungeon Master's Guide (DMG) is full of tools to help you immerse players in the game. What's the demon lord's secret weakness? Are the orcish invaders a criminal enterprise, or traitorous allies? Dozens of tables throughout the book help inspire your decisions and keep the game flowing smoothly. · In the Dungeon Master's Guide (DMG), even the tables tell tales. A legendary sword takes five decades to craft. Who created it, and why? A tavern-crawling gnome has an eye twitch. How did she get it, and when? In every detail is an architecture for narrative-and the Dungeon Master's Guide has all the tools you need to flesh it out with ease. · In Dungeons and Dragons, you and your friends coauthor your own legend. Guided by a Dungeon Master, you create characters and play their roles in a story, rolling dice and navigating maps as you unfold a tale as limitless as your imagination. · Dungeons and Dragons is the world's greatest roleplaying game. Created in 1974, DandD transformed gaming culture by blending traditional fantasy with miniatures and wargaming. Author - Wizards RPG Team Number of Pages - 320 Format - Hardcover Publisher - Wizards of the Coast Published - 2014-12-09
Weave legendary stories in the world's greatest roleplaying game. All you need to run a Dungeons and Dragons game is your imagination, some dice, and this book. The Dungeon Master's Guide teaches you how to how to run DandD adventures for your players- how to invent monsters for them to fight, mysteries for them to solve, and fantasy worlds for them to explore. "[The Dungeon Master's Guide is] the one book to rule them all, the most comprehensive and powerful set of resources needed to run a game of DandD. . ." -Charlie Hall, Polygon.com "DandD acolytes are everywhere...Tech workers from Silicon Valley to Brooklyn have long-running campaigns, and the showrunners and the novelist behind 'Game of Thrones' have all been Dungeon Masters."-Neima Jahromi, The New Yorker · The Dungeon Master's Guide is one of the three main Dungeons and Dragons books, along with the Player's Handbook and Monster Manual. It's a reference used by the Dungeon Master (the game's narrator) to create adventures-to run Dungeons and Dragons games and fill them with characters and stories. · The Dungeon Master's Guide (DMG) is full of tools to help you immerse players in the game. What's the demon lord's secret weakness? Are the orcish invaders a criminal enterprise, or traitorous allies? Dozens of tables throughout the book help inspire your decisions and keep the game flowing smoothly. · In the Dungeon Master's Guide (DMG), even the tables tell tales. A legendary sword takes five decades to craft. Who created it, and why? A tavern-crawling gnome has an eye twitch. How did she get it, and when? In every detail is an architecture for narrative-and the Dungeon Master's Guide has all the tools you need to flesh it out with ease. · In Dungeons and Dragons, you and your friends coauthor your own legend. Guided by a Dungeon Master, you create characters and play their roles in a story, rolling dice and navigating maps as you unfold a tale as limitless as your imagination. · Dungeons and Dragons is the world's greatest roleplaying game. Created in 1974, DandD transformed gaming culture by blending traditional fantasy with miniatures and wargaming. Author - Wizards RPG Team Number of Pages - 320 Format - Hardcover Publisher - Wizards of the Coast Published - 2014-12-09

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